Course Structure
Game design is a little-known art; that of designing a game system.
In order to create a game that will arouse passion and interest, designers must master a wide range of techniques and tools. Therefore, game designers are sometimes called to be engineers, sometimes mathematicians, at other times they must be story tellers, but they always need to be communicators within their team. They should always be flowing with the essence of yesterday's games so that they can have a clear vision for those of tomorrow. They are responsible for the player's entertainment. They must ensure that players face amazing and exclusive challenges. Actually, game designers are artists!
Game design includes writing the game concept and setting up a system of rules. It defines the players' interactions with the game's objects and characters.
Foundation Course - 3 years
The two year Foundation Course enables students to acquire the basic knowledge they need to take a professional approach to video game production:
- General education (the arts, psychology, theory of images, etc.)
- Learning about the industry and the specific trades within it
- Developing a knowledge of videogames and an ability to analyze them
- Design, communication and teamwork techniques
- Basic organization and management techniques
Advanced Course - 2 years
During the advanced course, students gain a deeper knowledge of the techniques and skills required for game design and videogame production management:
- Mastery of the mechanisms of Game Design
- Practical use of production techniques
- Supplementary teaching: law, film analysis, ergonomics, marketing, etc.
- Individual or group projects
- The final year is mostly dedicated to the achievement of a team project (pre-production and prototyping of a game)
Evaluation
- Continuous assessment and quarterly exams for students
- Internal panel at the end of the foundation course
- A minimum overall average of 60% must be obtained in each year course
- Ratification by a panel of international and national professional experts during the 4th year.
Distinctive Features
- Full-time trainers from Europe and India with rich industry experience
- One of the best international Video Game Design institute in India
- Lectures followed up by practical exercises ( over 1000 hours an year)
- Conferences and talks by experts from the Video Game industry
- Importance of individual and group work ( access to equipment outside lessons)
- Training & First-Hand Information of the latest Software Packages & Technologies used in the Industry
- Intensive weeks dedicated to designing and producing projects.
Certification
Certificate by the National commission for professional certification (CNCP)
On successful completion of the Video Game Design course from DSK Supinfogame, the student is awarded with a Certificate in Game Design and Production Management.
Internship
It is mandatory for our students to undertake two internships; a three months internship in first year of the advance course and a six months internship in the second year of the advance course.
At these internships, students get chance to work in companies and get a firsthand experience of how the industry works. They interact with professional Game Designers and production managers and learn about the functioning of the company. The students assist the designers at the company. At many occasions they are allotted short term projects which may be a part of major on-going projects. All this, gives our students a very healthy exposure and prepares them to take on the industry as Game designers themselves.
Workshop
The workshops held at DSK Supinfogame, are open interactive sessions, where professionals from the industry are invited. In these sessions students get a chance to ask questions and clear doubts regarding the working of the professional world.