Philosophy
Millions of people can play a game but we'll teach you how to make the Rules.
DSK Supinfogame is one of the best international the Video Game institute in India. This institute is dedicated to those who wish to be professionals in the Video Game industry. Video Games have become an important part of today's entertainment activity. The Video Game industry is emerging and evolving at a spectacular rate in India. Video Game companies need skilled people who know the aesthetics and nuances of designing a game. To become a skilled game designer, students have to understand both creative and technical parts of the general workflow of a production.
The Video Game course has been developed in consultation with the video game industry to ensure that the institute's students have the best opportunity to meet needs of employers and the industry in India and abroad.
During the course the students get to understand the importance of the technical aspects and organizational process. They work on many different small production projects and learn how to give shape to the creativity inside them. The course structure helps their imagination and students craft new concepts for the next generation of games and gamers.
At DSK Supinfogame, The students start with learning the bases of what a game is. They begin with creating their own board games, new card games and other kinds of classic games. In a second time they are trained to master, invent and produce any genre of game related to the digital environment (online, mobile, console). DSK Supinfogame has also powerful links with some of the world's leading video game companies. This network provides a strong 'hands on' experience with industry talented and international professional.
DSK Supinfogame is the entry gate to Video Game Industry.
Tools and Software
Game Engines
A game engine is a software system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers. The core functionality typically provided by a game engine includes a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, and a scene graph.
XNA (Programming : C#)
The core software that allows the game to run on a platform. Components include a graphic renderer, physics engine, scripting, animation, AI, and more.
Sound Forge 9
Sound Forge digital audio editing software includes a powerful set of audio processes, tools, and effects for manipulating audio. Sound Forge software allows you to edit, record, encode, and master nearly any form of digital audio including WAV, AIFF, and MP3.
Sony Playstation 3
The PlayStation 3 is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. Major features of the console include its unified online gaming service, the PlayStation Network, its robust multimedia capabilities, connectivity with the PlayStation Portable, and its use of the Blu-ray Disc as its primary storage medium.
Other Tools and Software
- Nintendo Wii console
- Wii Board
- Wii Wheel
- Console microsoft Xbox 360 premium
- Wireless joysticks microsoft for XBox360
- Logitech G25 Racing Wheel
Trainers
Alexis Madinier
Head of studiesAlexis Madinier comes with 16 years of work experience in video game industry from Quality Assurance to design team on various projects at various levels. From car racing game to action adventure game he has gained vast experience that has been successfully applied over the years. Alexis was a visiting professor at the Lyon 2 University. He was in charge of teaching level design to students to create different levels for next generation games and how to use the Epic Unreal 3 Technology in games.
Sunil Ganu
Sunil Ganu holds two Master's degrees and teaches English and French to students from all three schools in our campus. Having 25 years of teaching experience, he can customize courses to serve the individual requirements of diverse groups. Sunil is also a recognized translator-interpreter and frequently undertakes industrial and corporate assignments. Our multi-cultural working ethos brings him challenges he enjoys tackling.
Nandita Wagle
Nandita Wagle has a Bachelor of Political Science and a Master of French Translation from the University of Pune as well as a Research Masters in Modern French Literature from the Sorbonne, Paris. She works in the area of Literary and Cultural Studies, French Language Studies and Intercultural Conceptualization in the field of Visual and Performing Arts.
She has long-standing experience in handling subjects such as creativity, writing, creative conceptualization, trans-cultural expression and theatre with a variety of age-groups. Her literary translations between French and Indian language has been published in France and India. She has been a columnist for a local English daily and has been Chief Editor of a magazine on Contemporary French Culture. She is currently doing research on teaching methodology in Foreign Language Classes with pertinence to autonomy in learning processes and learner empowerment.

Norbert CELLIER
Norbert Cellier is an accomplished Senior Executive with over 20 years experience in managing internal development team, executive production and publishing lineup direction. He started working for INFOGRAMES/ATARI as computer engineer on Amiga and Atari consoles in 1989 then produced famous titles like Alone In The Dark, Prisoner of Ice or Heart Of Darkness. He has a strong experience in producing video games based on European and International movie and cartoon licenses like the Looney Tunes or Superman. He then created a company called ELEKTROGAMES based on a new business model inspired by the movie industry.

Guillaume BENOIT
Former student at SupinfoGame Valenciennes, Guillaume BENOIT comes with experiences both in Project Management and in Game Design. He gained a vast knowledge on gaming industry and market as he has managed several projects on various gaming platforms, when he was producer for an editor, but also in conception methods by working for various developers and companies on several concepts as freelance game designer.

Cyril DUPONT
Cyril Dupont joined SUPINFOGAME after a computer science degree. He is graduate with a Master in Game Design Degree at SUPINFOGAME France. His work experience includes programming for the canadian ministry of agriculture and game/level design in development studios such as Widescreen Games, Etranges Libellules and Artefacts Studio. He is focused on design by prototyping, whiteboxing, modular level design, procedural content generation and game engine editors such as the Unreal Engine 3.

Alexis LEVEQUE
Former student of a great French video game school, Alexis LEVEQUE is an 8 years experienced game designer who worked on 15 games. He started his career in Paris where he designed a lot of arcade and kids games. Then he moved to Lyon and worked on 2 AAA games and to Lille where he designed an online multiplayer hack'n slash game. He comes with a great experience in creativity and in game mechanics on genres like RPG, Beat'em all, Platform, Race, Hack'n Slash, Combat, Mini Games, Adventure, and Survival Horror.
Supinfogame, France
- Our Video Game "DRAWN TO BE ALIVE" won the "Virtual Arts" Award for the best student project of Video game 2006 at the "Video Game Festival" in Paris.
- Project "SYSTEM" has won the SACD Multimedia Award (association of authors).
- Trophy Flash Game 2006 won by the game "THE FRIDGE", a special project bringing together a student from last year and a student 2nd year of foundation course.
- "DRAWN TO BE ALIVE" has also been presented with the "Graphics Award".
- Game "CROSS CONTROL" won the "Interactivity Award" in the interactive works competition at the e-magicians festival 2006.
Testimonials
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Past Events
| Game Kshetra Finals | Gaming tournament organized by DSK Supinfogame at Supinfomania 2011 | Pune | March 26th - March 27th, 2011 |
| Pre Game Kshetra Tournament | Gaming tournament organized by DSK Supinfogame at Supinfomania 2011 | Mumbai, Delhi, Pune, Bangalore, Kolkata | Jan 2011 - February, 2011 |
| FICCI Frames 2011 | Asia's biggest convention in the Business of Entertainment | Mumbai | March 23rd - March 25th, 2011 |
| Planet M gaming Zone | Sponsorship & Branding | Noida, Kolkata | Dec 11 - Dec 12, 2010 |
| NASSCOM - Animation & Gaming Conclave 2010 | Industry Event | Hyderabad | Nov 12 - Nov 13, 2010 |
| Gaming Contest - Zapak | Gaming Competition | Magarpatta / FC Road, Pune | Sept 30 - Oct 1, 2010 |
| Maximum Gaming Tournament Contest - 1 | Gaming Competition | Mumbai | Aug 1, 2010 & Aug 8, 2010 |
TRAINERS
Head of Studies
Alexis Madinier comes with 16 years of work experience in video...


